Final Fantasy VII is a console role-playing game developed and published by Square (now Square Enix), and the seventh installment in the Final Fantasy video game series. Robert Schimmel Unprotected Raritan. It was released in 1997 and is the first numbered Final Fantasy game for the Sony PlayStation video game console and Microsoft Windows-based personal computers; it is also the first to use 3D computer graphics featuring fully rendered characters on pre-rendered backgrounds. The game's story centers on a group of adventurers as they battle a powerful mega corporation called 'Shinra', which is draining the life of the planet to use as an energy source. As the story progresses, conflicts escalate and the world's safety becomes the central concern. Apr 10 2009 Players Model Ever wondered what FF7 would be like with Sephiroth as the main character instead of Cloud? Install this patch and find out!
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With how different some of those lines are, I have to question if this might be so liberal that it misses its goal. Then again, considering this is a world where respecting and being faithful to the source material is treated as something to avoid in localizations more and more (so long as none of the precious nudity is altered, can’t have that) and where localization companies have free reign at changing whatever they want under the “it’s a localization, not a translation” excuse, I guess that’s to be expected. Maybe not in the case of this fan project obviously, but in general. For the most part, it’s fine. Dialogue and characterizations and whatnot. The only hiccup is the fact that they decided to make America the setting, despite the abundance of very visible Japanese culture.
Not to mention the Japanese legal system. But I definitely think localizations are better than straight translation. Particularly literal translations, as they just don’t sound natural at all. And then you have phrases, regionalisms, colloquialisms, jokes, wordplay, etc that just don’t translate well to english or flat out don’t make sense. And there are usually ways of making acceptable approximations while still staying within the context of the character. Personally, I typically use Persona 4 as an example of a very good localization.
The dialogue sounds completely natural, while the setting is unmistakably Japanese. Other than 6 and Tactics, can anything else in the series really be called masterful storytelling? The only reason XIII gets shitted on is because it has the worst story out of all of them and people compare them to older games which didn’t have any particular deep plots. They’re not horrible per say like XIII, but it’s not like they’re masterpieces either. And fanboys will defend anything so of course there’s going to be those dumbass sheeps of Toriyama that together praise their waifu Lightning. I hate Lightning and still think XIII had one of the best FF stories. VII was rambling gibberish about clones, lifestreams and a possible space alien mother.
VIII was fine until the Time Compression stuff. IX can barely remember it. I just remember that Zidane was a wanker and Steiner was underutilised. X was fine except for everything to do with Tidus. X-2 was better than X because it didn’t have Tidus. Could’ve done without another “Yevon is evil” rehash though. XII was boring, with superfluous characters.
XIII was great because of a set goal from the start and Sazh being the ONLY relateable character from any FF game. Fell apart at the end. The XIII spin-offs made me want to cheesegrate my own face. The first couple hours were pretty good story-wise which set up a bunch of neat ideas, like the concept of Cocoon with all its artificial areas made by the fal’cie. The Hope/Snow conflict was entertainingly bad, at the very least. Loved how Snow was smiling while Hope was breaking into tears remembering his mom’s death. Actually, the party members were pretty good overall compared to other FF games.
And then Bart reveals his evil spoopy plan that makes complete sense and the protagonists try their best to outdo him in that department from that point on. I just couldn’t take the game seriously after that. And the Orphan/Bart final boss scenes were the least emotional I’ve ever felt in an RPG finale.
VII’s story was essentially Xenogears Lite. The modern/sci-fi addition it added to the series worked well enough. I blamed the sequels/fans for how stupid VII’s story has become. You sir are an absolute moron. No one can sit there and tell me FF13 had a good story and then just spout off shit about fanboy nonsense being the reason.
FF13 had some of the worst writing and pacing of any medium of storytelling. From the means in which each character acquired their Eidolon, from Hope’s whining and being a bitch, from Lightning’s all powerful mary sue feminist propaganda at the expense of a good backstory, to the mess the sequels provided with little to no connection, to the godawful hallway progression of maps and no NPCs and shops, to the pathetic scene where they go “We’ll just do nothing” in regards to fulfilling their focus. The game is absolutely pathetic and you should watch more movies or hell, playing even more games in the FF franchise because the bar in respecting someone’s opinion who enjoys FF13 is set so damned low, they might as well enjoy such stories like that of 50 Shades of Gray and Twilight. You asked for whining, so there you are but at least I don’t have to live with myself knowing I like shitty games. My thoughts on your comment: 1. Introduction To Biotechnology Thieman Ebook Torrents. If you don’t remember IX, don’t talk about it. Final Fantasy is meant to have connectable characters, not relateable ones.
FFVI probably does the best job. (And Sazh is not that relateable.) 3.
Do you not have opinions for the games before VI? “X was fine except for everything to do with Tidus”?
Are you trying to find a way to say “the game sucked” without being offensive? You’re not doing a good job. Your VII complaints can only apply to 1/8th of the game, at most. VII was great. I hated XIII. I agree that the spin-offs sucked.
I wanted to “cheesegrate my own face” too. I blame Enix. Squaresoft’s FF games were good, and Enix was good with Terranigma. But after they fused, they became cash grabbers. XII was okay.
It was the best Square Enix FF game. For VI, did you mean “good” or “great”? I definitely think it is the latter. Probably the biggest point: Each Final Fantasy game is a different take on storytelling. I can give specific examples, but I don’t want to risk spoiling the games. Each one is a different formula, which is used to (most of the time) create a good game.
There have been mistakes, and there have been whole games that sucked as a whole, maybe not because they were terribly developed games, but instead because they were awful formulas to begin with. These companies made the Final Fantasy games, The Secret of Mana, Terranigma, Chrono Trigger and Chrono Cross, codeveloped Super Mario RPG: Legend of the Seven Stars with Nintendo, just to name some examples on the SNES/Super Famicom. Mistakes will be made. But, these companies also make wonderful games. Terranigma, VI, VII, X, and XII all come to mind.